Textorio Press Kit
The current Early Access build focuses on the surface factory game. The caves serve as its closing scene; the completed deeper descent remains in development. Availability depends on the installed build and its research requirements. For the opening, see the beginner guide, power guide and demo details.
Everything press, content creators, and partners need to cover the Steam Early Access launch of 10 October 2026. All assets are free to use for editorial coverage — no permission needed.
Fact Sheet
- Title
- Textorio
- Developer
- Hyena Studios (solo dev — Donaldas Vaičiūnas)
- Publisher
- Hyena Studios (self-published)
- Location
- Anykščiai, Lithuania
- Release Date
- 10 October 2026 · Steam Early Access · out now
- 1.0 Target
- 2027 (TBD)
- Price
- See Steam for current regional pricing · Free demo available · No microtransactions, no DLC
- Platform
- Windows PC via Steam (Electron app)
- Genre
- Factory automation · Survival · Strategy · ASCII roguelike
- Modes
- Single-player · 1v1 LAN PvP (Factory Wars, experimental)
- Languages
- English (more planned for 1.0)
- Engine
- Custom — JavaScript + HTML5 Canvas, packaged with Electron
- Steam AppID
- 4739680
- Steam URL
- store.steampowered.com/app/4739680/Textorio
Short Description (1 sentence)
Textorio is an ASCII factory automation game where you crash-land on a dead alien world and must build, automate, and descend through four planetary layers to save 50,000 colonists in cryo-sleep.
Medium Description (50 words)
A solo-developed ASCII factory automation game in the spirit of Factorio. Mine, smelt, build conveyor belts, route fluids, fight alien wildlife, and work toward the planned deeper descent to restart Kepler-442b's geothermal core. The colony ship in decaying orbit above carries 50,000 lives. Restart what the previous colony couldn't.
Long Description (Steam-page paragraph)
You are the Operator — sole survivor of a crashed escape pod on Kepler-442b. The U.N.S. Hephaestus carries 50,000 colonists in cryo-sleep, currently in decaying orbit with cycles to spare. Beneath you: a dead planet whose core was extinguished by the previous colony. Above you: an AI named BASTION feeding you objectives recovered from the wreckage. Your mission is to mine, smelt, automate, research, and descend — all rendered in living ASCII. Every machine, enemy, fluid, and ore is a text character with color, motion, and weight. The constraint isn't a gimmick: it's what lets the engine simulate denser worlds and deeper logic systems than conventional renderers would allow.
Key Features
- ▸ Full Factorio-depth automation — mining, smelting, conveyor belts, inserters, assemblers, chemical plants, oil refineries
- ▸ Steam pressure networks + hydraulic logic gates (AND/OR/NOT/XOR/DELAY/MEMORY)
- ▸ Four world layers: Surface → Caves → Deep Caves → Core Chamber
- ▸ Real-time combat — biters, spitters, grenades, turrets, walls, evolving hive
- ▸ Full research tree, BASTION AI story transmissions, milestone events
- ▸ Companion Mote drone with state-based moods and AI
- ▸ 1v1 LAN PvP "Factory Wars" mode (experimental)
- ▸ Offline-first, local saves, no account required
- ▸ Early Access buyers become "Wreckborn" — name added to in-game passenger manifest + credits
Downloads & Assets
Free for editorial coverage. Click any image to view full-resolution.
Direct Developer Contact
Interviews, review keys, pre-launch coverage, content creator partnerships — all welcome. The developer responds personally within 48 hours.
- hyena.studios.lt@gmail.com
- Website
- textorio.eu
- Steam
- store.steampowered.com/app/4739680/Textorio





